Amiga Unix — 68040 · 68060

Manual pages › X Window and screen libraries (3X)

dlsym(3X)

get the address of a symbol in shared object

From the original Amiga UNIX 2.1 manual. Some things it mentions may not be in this release.

NAME

dlsym - get the address of a symbol in shared object

SYNOPSIS

cc [flag ...] file ...  -ldl [library ...]

#include <dlfcn.h>

void *dlsym(void *handle, char *name);

DESCRIPTION

dlsym allows a process to obtain the address of a symbol defined within a shared object previously opened by dlopen. handle is a value returned by a call to dlopen; the corresponding shared object must not have been closed using dlclose. name is the symbol's name as a character string. dlsym will search for the named symbol in all shared objects loaded automatically as a result of loading the object referenced by handle [see dlopen(3X)].

EXAMPLES

The following example shows how one can use dlopen and dlsym to access either function or data objects. For simplicity, error checking has been omitted.

void *handle;
int i, *iptr;
int (*fptr)(int);

/* open the needed object */
handle = dlopen("/usr/mydir/libx.so", RTLD_LAZY);

/* find address of function and data objects */
fptr = (int (*)(int))dlsym(handle, "some_function");

iptr = (int *)dlsym(handle, "int_object");

/* invoke function, passing value of integer as a parameter */

i = (*fptr)(*iptr);

SEE ALSO

dlerror(3X), dlopen(3X), dlsym(3X).

DIAGNOSTICS

If handle does not refer to a valid object opened by dlopen, or if the named symbol cannot be found within any of the objects associated with handle, dlsym will return NULL. More detailed diagnostic information will be available through dlerror.